Difference between revisions of "Beacon Locator"

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Frequently game entities are supplemented with a soundprint that emphasizes their presence. The role of such soundprint varies.
 
Frequently game entities are supplemented with a soundprint that emphasizes their presence. The role of such soundprint varies.
  

Revision as of 16:59, 10 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

Items that emit sound to ease their location.

Relationships

Contexts:
Awareness , Identification .
Less frequent contexts:
Audio Logs File:M385px-AudioLogs-front-v20.png.
Often uses:
Sound Effects .

Description

Frequently game entities are supplemented with a soundprint that emphasizes their presence. The role of such soundprint varies.

In Far Cry 2, the sound emitted by concealed briefcases containing diamonds is useful to spot them. This sound is only perceptible if the PC is close to the briefcase, and such items are also possible to find by checking a non-acoustic proximity sensor of the handheld GPS (not practical to keep equiped but with a wider range) .

instrumental to very which are in

ranges from the sole way to get to that entity to

or location.


The role of the Beacon Locators

Examples

[show less examples...]

Additional Comments

The concept

Beacon Locators are

External Resources

Distress radiobeacon

BeaconLocator-front-v10.pngBeaconLocator-back-v10.png