Difference between revisions of "Beacon Locator"
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Frequently game entities are supplemented with a soundprint that emphasizes their presence. The role of such soundprint varies. | Frequently game entities are supplemented with a soundprint that emphasizes their presence. The role of such soundprint varies. | ||
Revision as of 16:59, 10 August 2011
The card's front face | The card's back face |
Synopsis
Items that emit sound to ease their location. |
Relationships
Contexts:
Awareness , Identification .
Less frequent contexts:
Audio Logs File:M385px-AudioLogs-front-v20.png.
Often uses:
Sound Effects .
Description
Frequently game entities are supplemented with a soundprint that emphasizes their presence. The role of such soundprint varies.
In Far Cry 2, the sound emitted by concealed briefcases containing diamonds is useful to spot them. This sound is only perceptible if the PC is close to the briefcase, and such items are also possible to find by checking a non-acoustic proximity sensor of the handheld GPS (not practical to keep equiped but with a wider range) .
instrumental to very which are in
ranges from the sole way to get to that entity to
or location.
The role of the
Beacon Locators
Examples
Additional Comments
The concept
Beacon Locators are
External Resources