Difference between revisions of "Hurry Up!"
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The urge to complete some goal is usually supported by sound. Considering that time is the dimension that needs to be emphasized in these scenarios, common solutions involve augmenting the perception of time ticking or accelerating some sort of pulse, in a tentative to induce arousal through [[Entrainment]]. Intense and accelerated Music is also a common ingredient. [[Hurry Up|Hurry Up!]] should contribute to the [[Emotional Script]].<br> | The urge to complete some goal is usually supported by sound. Considering that time is the dimension that needs to be emphasized in these scenarios, common solutions involve augmenting the perception of time ticking or accelerating some sort of pulse, in a tentative to induce arousal through [[Entrainment]]. Intense and accelerated Music is also a common ingredient. [[Hurry Up|Hurry Up!]] should contribute to the [[Emotional Script]].<br> | ||
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[[Hurry Up|Hurry Up!]] is closely related to [[Window of Opportunity]] in the sense that they both call for urgent acting. Yet they fit different gameplay situations. Whilst a [[Window of Opportunity]] may or may not be explored (it may even concur with a major goal), the case in [[Hurry Up|Hurry Up!]] implies timely completing the goal to succeed.<br> | [[Hurry Up|Hurry Up!]] is closely related to [[Window of Opportunity]] in the sense that they both call for urgent acting. Yet they fit different gameplay situations. Whilst a [[Window of Opportunity]] may or may not be explored (it may even concur with a major goal), the case in [[Hurry Up|Hurry Up!]] implies timely completing the goal to succeed.<br> | ||
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It is common that the pulses used during [[Hurry Up|Hurry Up!]] to elicit the sense of urge through [[Entrainment]] resemble the [[Heartbeat]].<br> | It is common that the pulses used during [[Hurry Up|Hurry Up!]] to elicit the sense of urge through [[Entrainment]] resemble the [[Heartbeat]].<br> | ||
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| examples= | | examples= |
Revision as of 04:07, 25 May 2012
The card's front face | The card's back face |
Contents
Synopsis
Contributing for the sense of urge in completing something. |
Relationships
Context:
Emotional Script , Awareness , Window of Opportunity .
May relate to:
Imminent Death .
Often uses:
Sound Effects , Music , Entrainment .
Description
The urge to complete some goal is usually supported by sound. Considering that time is the dimension that needs to be emphasized in these scenarios, common solutions involve augmenting the perception of time ticking or accelerating some sort of pulse, in a tentative to induce arousal through Entrainment. Intense and accelerated Music is also a common ingredient. Hurry Up! should contribute to the Emotional Script.
Hurry Up! is closely related to Window of Opportunity in the sense that they both call for urgent acting. Yet they fit different gameplay situations. Whilst a Window of Opportunity may or may not be explored (it may even concur with a major goal), the case in Hurry Up! implies timely completing the goal to succeed.
It is common that the pulses used during Hurry Up! to elicit the sense of urge through Entrainment resemble the Heartbeat.
Examples