Difference between revisions of "Sound Effects"

From SoundInGames.com - Sound Design in Games
Jump to: navigation, search
m
m
Line 54: Line 54:
 
-->
 
-->
 
<!--| ex_=<mt p="SoundEffects" g="Lego Star Wars" h="200"></mt>-->
 
<!--| ex_=<mt p="SoundEffects" g="Lego Star Wars" h="200"></mt>-->
 +
Amon Tobin and the Music of ‘InFamous’<ref name="TobinAndInfamous"/>
 +
|showrefs=1
 
| showrefs=1
 
| showrefs=1
 
}}
 
}}

Revision as of 00:34, 23 May 2012

{{Card | name =Sound Effects | deckversion =1.0 | v10synopsis =Sounds that make abstract or imaginary objects concrete | v20synopsis =Sounds that make abstract or imaginary objects concrete | patternpresentation = | cardpresentation= | v10frontface =SoundEffects-front-v10.png | v10backface =SoundEffects-back-v10.png | v20frontface =SoundEffects-front-v20.png | v20backface =SoundEffects-back-v20.png | screenshots= | v10rel-tag1=Many contexts, including:
| v10rel1=Sound Layers and Semantics, Menus, Signature, Engagement, Window of Opportunity, Beacon Locator, ...
| v10rel-tag2=Peers:
| v10rel2=Ambiance, Foley, Music, Dialogue
| v10rel-tag3=Close to:
| v10rel3=Foley
| v10rel-tag4=Calls for:
| v10rel4=Requisite Variety, Acoustic Ecology
| v10rel-tag5=May call for:
| v10rel5=Subtitles and Captions
| v20rel-tag1=Many contexts, including:
| v20rel1=Engagement, Achievement, Failure, Beacon Locator, Window of Opportunity, Menus, Signature, ...
| v20rel-tag2=Close to:
| v20rel2=Foley
| v20rel-tag3=Relates to:
| v20rel3=Acoustic Ecology
| v20rel-tag4=Calls for:
| v20rel4=Variety
| v20rel-tag5=May call for:
| v20rel5=Subtitles and Captions
| revisions =Introduced in version 1.0 | description= Sound Effects constitutes one of the Sound Layers of an Acoustic Ecology, along with Foley, Ambiance, Music, and DialogueCite error: Closing </ref> missing for <ref> tag