Difference between revisions of "Recordings"
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| ex4=<mt p="Recordings" g="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}">Collectible pieces of interviews that help to know the main NPC.</mt> | | ex4=<mt p="Recordings" g="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}">Collectible pieces of interviews that help to know the main NPC.</mt> | ||
| ex5=<mt p="Recordings" g="Dead to Rights" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex5=<mt p="Recordings" g="Dead to Rights" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| − | | ex6=<mt p="Recordings" g="Heavy Rain" w="{{R16by9W}}" h="{{R16by9H}}"> | + | | ex6=<mt p="Recordings" g="Heavy Rain" w="{{R16by9W}}" h="{{R16by9H}}">A hand written note, introducing new elements in the [[Narrative]], which is read out aloud using the voiced of the character who wrote it.</mt> |
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Revision as of 17:30, 22 May 2012
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| The card's front face | The card's back face |
Contents
Synopsis
| Recorded dialogue, frequently scattered through the game world. |
Relationships
Context:
Narrative
.
Possibly with:
Beacon Locator
.
May relate to:
Helper Voice
, Radio
.
Makes use of:
Dialogue
.
Description
Recordings offer pieces of Narrative that in the format of recorded Dialogue.
It is fairly common that Recordings are found as collectibles scattered through the game world, though isolated cases are also common.
Some explorations, such as hand written tickets that are read when found, are somehow semantically comparable.
Examples
![]() ![]() Silent Hill Homecoming: An accidental recording that captured a moment, that contributes to the Narrative. The tape and the player are found in different places.
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![]() ![]() Heavy Rain: A hand written note, introducing new elements in the Narrative, which is read out aloud using the voiced of the character who wrote it.
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