Difference between revisions of "Musical Outcome"

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| name =Musical Outcome
 
| name =Musical Outcome
 
| deckversion =1.0
 
| deckversion =1.0
| synopsis =Music generated as a by-product of in-game actions
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| v10synopsis =Music generated as a by-product of in-game actions
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| v20synopsis =Music generated as a by-product of in-game actions
 
| patternpresentation =
 
| patternpresentation =
 
| cardpresentation=
 
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Latest revision as of 22:55, 9 January 2012

Front face Back face
The card's front face The card's back face

Synopsis

Music generated as a by-product of in-game actions.

Relationships

Context:
Emotional Script .
May relate to:
Contextual Music , Diegetic Music .
Makes use of:
Music .

Description

Musical Outcome refers to the generation of sounds, which are collectively perceived as Music, as a collateral effect of the players'/PC's actions.

This exploration differs from playing some sort of instrument in the game. Musical Outcome assumes that the player executes non-musical actions and that the game reacts musically to them.

The Musical Outcome may be combined with a background Music to create a global dynamic composition.

Examples

Chime:
Flower:
Rez HD:
[show less examples...]
Everyday Shooter:
Bit Trip Beat:
Peggle:
The Misadventures of P.B. Winterbottom:



FakeX-front-v10.pngFakeX-back-v10.png