Difference between revisions of "Musical Outcome"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
(One intermediate revision by the same user not shown) | |||
Line 2: | Line 2: | ||
| name =Musical Outcome | | name =Musical Outcome | ||
| deckversion =1.0 | | deckversion =1.0 | ||
− | | | + | | v10synopsis =Music generated as a by-product of in-game actions |
+ | | v20synopsis =Music generated as a by-product of in-game actions | ||
| patternpresentation = | | patternpresentation = | ||
| cardpresentation= | | cardpresentation= | ||
Line 37: | Line 38: | ||
| ex4=<mt p="MusicalOutcome" g="Everyday Shooter" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex4=<mt p="MusicalOutcome" g="Everyday Shooter" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| ex5=<mt p="MusicalOutcome" g="Bit Trip Beat" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex5=<mt p="MusicalOutcome" g="Bit Trip Beat" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
− | | ex6=<mt p="MusicalOutcome" g=" | + | | ex6=<mt p="MusicalOutcome" g="Peggle" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | | ex7=<mt p="MusicalOutcome" g=" | + | | ex7=<mt p="MusicalOutcome" g="PBWinterbottom" altg="The Misadventures of P.B. Winterbottom" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | | | + | <!--| ex6=<mt p="MusicalOutcome" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt>--> |
− | + | ||
}} | }} |
Latest revision as of 22:55, 9 January 2012
The card's front face | The card's back face |
Contents
Synopsis
Music generated as a by-product of in-game actions. |
Relationships
Context:
Emotional Script .
May relate to:
Contextual Music , Diegetic Music .
Makes use of:
Music .
Description
Musical Outcome refers to the generation of sounds, which are collectively perceived as Music, as a collateral effect of the players'/PC's actions.
This exploration differs from playing some sort of instrument in the game. Musical Outcome assumes that the player executes non-musical actions and that the game reacts musically to them.
The Musical Outcome may be combined with a background Music to create a global dynamic composition.
Examples