Difference between revisions of "Dubbing"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
| Line 2: | Line 2: | ||
| name =Dubbing | | name =Dubbing | ||
| deckversion =1.0 | | deckversion =1.0 | ||
| − | | | + | | v10synopsis =Replacing original voices, to adapt to other language |
| + | | v20synopsis =Replacing original voices, to adapt to other language | ||
| patternpresentation = | | patternpresentation = | ||
| cardpresentation= | | cardpresentation= | ||
| Line 10: | Line 11: | ||
| v20backface =Dubbing-back-v20.png | | v20backface =Dubbing-back-v20.png | ||
| screenshots= | | screenshots= | ||
| − | | | + | | v10rel-tag1=Context:<br> |
| − | | | + | | v10rel1=[[Dialogue]], [[Voice Acting]], [[Narrative]], [[Character Soundprint]]<br> |
| − | | | + | | v10rel-tag2=May call for:<br> |
| − | | | + | | v10rel2=[[Subtitles and Captions]]<br> |
| + | | v20rel-tag1=Context:<br> | ||
| + | | v20rel1=[[Dialogue]], [[Voice Acting]], [[Narrative]], [[Character Soundprint]]<br> | ||
| + | | v20rel-tag2=May call for:<br> | ||
| + | | v20rel2=[[Subtitles and Captions]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| description= | | description= | ||
Revision as of 21:20, 9 January 2012
| |
| |
| The card's front face | The card's back face |
Contents
Synopsis
| Replacing original voices, to adapt to other language. |
Relationships
Context:
Dialogue
, Voice Acting
, Narrative
, Character Soundprint
.
May call for:
Subtitles and Captions
.
Description
Dubbing is used to allow alternate languages to the one adopted in the main Voice Acting. Dubbing may be pertinent not strictly by the players' inability to understand the original language but also by cultural reasons.
Issues with Dubbing are common to those in the practice in movie industry. Apart from the technical difficulties of lip synchronization (when it applies), some expressions are hardly translatable, for instance due to cultural specificities.
As with the original Voice Acting, the choice of voice actors may include marketing motivations that add to the performance itself, should the budget allow it.
Examples


