Difference between revisions of "Random Card"

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=Random Card=
 
=Random Card=
 
Refresh this page or choose '[[Refresh Random Card |Random Card]]' ([[Refresh Random Card |here]] or in the left sidebar) for another random card.
 
Refresh this page or choose '[[Refresh Random Card |Random Card]]' ([[Refresh Random Card |here]] or in the left sidebar) for another random card.
__TOC__
 
 
<RandomArea count=1  nsprefix="" include="">
 
<RandomArea count=1  nsprefix="" include="">
{{TitleAndCard | Achievement}}
+
{{TitleAndCard|Achievement}}
 
{{TitleAndCard|Acoustic Ecology}}
 
{{TitleAndCard|Acoustic Ecology}}
 
{{TitleAndCard|Address Others}}
 
{{TitleAndCard|Address Others}}
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{{TitleAndCard|Ambiance}}
 
{{TitleAndCard|Ambiance}}
 
{{TitleAndCard|Anticipation}}
 
{{TitleAndCard|Anticipation}}
{{TitleAndCard|Audio Logs}}
+
{{TitleAndCard|Recordings}}
 
{{TitleAndCard|Awareness}}
 
{{TitleAndCard|Awareness}}
 
{{TitleAndCard|Beacon Locator}}
 
{{TitleAndCard|Beacon Locator}}
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{{TitleAndCard|Consequent Sound}}
 
{{TitleAndCard|Consequent Sound}}
 
{{TitleAndCard|Contextual Music}}
 
{{TitleAndCard|Contextual Music}}
{{TitleAndCard|Cut-Scenes}}
+
{{TitleAndCard|Cutscenes}}
 
{{TitleAndCard|Death}}
 
{{TitleAndCard|Death}}
 
{{TitleAndCard|Decay}}
 
{{TitleAndCard|Decay}}
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{{TitleAndCard|Foley Music}}
 
{{TitleAndCard|Foley Music}}
 
{{TitleAndCard|Footsteps}}
 
{{TitleAndCard|Footsteps}}
{{TitleAndCard|Gameplay}}
 
{{TitleAndCard|Genre}}
 
 
{{TitleAndCard|Grunts}}
 
{{TitleAndCard|Grunts}}
 
{{TitleAndCard|Heartbeat}}
 
{{TitleAndCard|Heartbeat}}
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{{TitleAndCard|Music}}
 
{{TitleAndCard|Music}}
 
{{TitleAndCard|Musical Outcome}}
 
{{TitleAndCard|Musical Outcome}}
{{TitleAndCard|Musicality}}
 
 
{{TitleAndCard|Narrative}}
 
{{TitleAndCard|Narrative}}
 
{{TitleAndCard|Narrator}}
 
{{TitleAndCard|Narrator}}
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{{TitleAndCard|Ouch!}}
 
{{TitleAndCard|Ouch!}}
 
{{TitleAndCard|Pitch Gameplay}}
 
{{TitleAndCard|Pitch Gameplay}}
{{TitleAndCard|Play the Beat}}
 
{{TitleAndCard|R-A-E-D Iterations}}
 
 
{{TitleAndCard|Radio}}
 
{{TitleAndCard|Radio}}
 +
{{TitleAndCard|R-A-E-D Iterations}}
 
{{TitleAndCard|Relaxation}}
 
{{TitleAndCard|Relaxation}}
{{TitleAndCard|Requisite Variety}}
 
 
{{TitleAndCard|Revelation}}
 
{{TitleAndCard|Revelation}}
 
{{TitleAndCard|Rhythm Gameplay}}
 
{{TitleAndCard|Rhythm Gameplay}}
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{{TitleAndCard|Sound Effects}}
 
{{TitleAndCard|Sound Effects}}
 
{{TitleAndCard|Sound Input}}
 
{{TitleAndCard|Sound Input}}
{{TitleAndCard|Sound Layers and Semantics}}
 
{{TitleAndCard|Sound Places}}
 
 
{{TitleAndCard|Sound Suppressing}}
 
{{TitleAndCard|Sound Suppressing}}
 
{{TitleAndCard|Sound Visualization}}
 
{{TitleAndCard|Sound Visualization}}
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{{TitleAndCard|Suspicious NPC}}
 
{{TitleAndCard|Suspicious NPC}}
 
{{TitleAndCard|Thoughts}}
 
{{TitleAndCard|Thoughts}}
 +
{{TitleAndCard|Time Twist}}
 
{{TitleAndCard|Title Screens}}
 
{{TitleAndCard|Title Screens}}
 
{{TitleAndCard|Trance}}
 
{{TitleAndCard|Trance}}
{{TitleAndCard|Uh-uh}}
 
 
{{TitleAndCard|Unaware NPC}}
 
{{TitleAndCard|Unaware NPC}}
 +
{{TitleAndCard|Variety}}
 
{{TitleAndCard|Voice Acting}}
 
{{TitleAndCard|Voice Acting}}
{{TitleAndCard|Whistling}}
 
{{TitleAndCard|Whistling and Humming}}
 
 
{{TitleAndCard|Window of Opportunity}}
 
{{TitleAndCard|Window of Opportunity}}
{{TitleAndCard|Yell to Survive}}
 
 
</RandomArea>
 
</RandomArea>

Latest revision as of 14:47, 7 December 2011

Random Card

Refresh this page or choose 'Random Card' (here or in the left sidebar) for another random card.

Pitch Gameplay

Deck←
introduced in version 2.0 of the Deck.
Front face Back face
The card's front face The card's back face

Synopsis

Exploring the tonal accuracy of the player’s voiced input.

Relationships

Makes use of:
Sound Input .
Often uses:
In-game Feedback , Sound Visualization , Levelled Performance .

Description

Some games focus on the player's ability to provide an input whose pitch matches that of a pre-defined sound piece such as a song. This is typically done through the input of voice, with the player singing the lyrics of a selected song. Since pitch is the acoustic parameter being considered, the exact wording of the player's input is usually secondary to the performance.

Examples

Guitar Hero World Tour:
Disney Sing It: Family Hits:
SingStar Vol.3:
[show less examples...]



FakeX-front-v10.pngFakeX-back-v10.png