Difference between revisions of "Random Card"
From SoundInGames.com - Sound Design in Games
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Latest revision as of 13:47, 7 December 2011
Random Card
Refresh this page or choose 'Random Card' (here or in the left sidebar) for another random card.
Affected Hearing
| |
| |
| The card's front face | The card's back face |
Synopsis
| Simulating hearing impairment. |
Relationships
Contexts:
Awareness
, Emotional Script
, Imminent Death
.
May relate to:
Ouch!
.
Description
Some games explore the impact of hearing impairment in the Emotional Script. Usually, it is associated to some condition that the player will be induced to avoid.
Examples
![]() ![]() inFamous: When facing Imminent Death hearing gets affected and the sound of the blood pressure in the inner ears becomes dominant. This condition effectively communicates the severity of the PC's health, signalling the need to stop taking damage and adopting a behaviour that allows recovery.
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![]() ![]() Halo: Reach: While using the Active Camouflage ability, diegetic sounds are muffled. (Music is still heard.)
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