Difference between revisions of "Sound Layers and Semantics"

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| name =Sound Layers and Semantics
 
| name =Sound Layers and Semantics
 
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| deckversion =1.0
| deprecated = {{ToBeDiscontinuedAfterV-1-0}}
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| deprecatedcard = {{ToBeDiscontinuedAfterV-1-0}}
 
| synopsis =Grouping design decisions according to their semantics
 
| synopsis =Grouping design decisions according to their semantics
 
| patternpresentation =
 
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Revision as of 14:05, 3 July 2011

The card's front face The card's back face

This design pattern has been classified as
an Aggregator Pattern after version 1.0
Consequently, it is no longer represented as a card
(i.e. ceased being part of the deck) since version 2.0

Synopsis

Grouping design decisions according to their semantics.

Relationships

Context:
Sound Design in Games .
Parts:
Ambiance , Foley , Sound Effects , Music , Dialogue .
Makes use of:
Acoustic Ecology .

Description

Examples

[show less examples...]



SoundLayersAndSemantics-front-v10.pngSoundLayersAndSemantics-back-v10.png