Difference between revisions of "QR-Code"

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Image:PresentationCard-twoFaces-v20.png|The QR-code in the face of the deck's presentation card points to [http://www.soundingames.com soundingames.com]. In the back points to the [[Sound_Design_in_Games|card's own page]].
 
Image:PresentationCard-twoFaces-v20.png|The QR-code in the face of the deck's presentation card points to [http://www.soundingames.com soundingames.com]. In the back points to the [[Sound_Design_in_Games|card's own page]].
Image:Achievement-back-v20.png|The QR-code appearing the the back of the cards in version 2.0 of the deck]].
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Image:Achievement-back-v20.png|The QR-code appearing the the back of the cards in version 2.0 of the deck.
 
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Image:QR-Code-v10.png|All QR-codes included in version 1.0 of the deck are still equal stands for:<br> '<i>Sound Design in Games, v1.0<br>Link under devolpment</i>'.
 
Image:QR-Code-v10.png|All QR-codes included in version 1.0 of the deck are still equal stands for:<br> '<i>Sound Design in Games, v1.0<br>Link under devolpment</i>'.
 
Image:PresentationCard-twoFaces-v10.png|The QR-code as it appears in both faces of the deck's presentation card in version 1.0.
 
Image:PresentationCard-twoFaces-v10.png|The QR-code as it appears in both faces of the deck's presentation card in version 1.0.
Image:FakeX-back-v10.png|The QR-code appearing the the back face of all cards, in version 1.0 of the deck]].
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Image:Achievement-back-v10.png|The QR-code appearing the the back face of all cards, in version 1.0 of the deck.
 
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Latest revision as of 12:27, 17 November 2011

[pending:the importance of the presentation card, holding a giant-sized code]

In version 2.0

Starting from v2.0 the QR-Code in the back of each card actually points to the respective page.

In version 1.0

[pending:the importance of including the QR-Code in version 1.0 of the deck, despite it was not yet pointing to anywhere: * emphasizing that cards are just part presentations of the respective content; * allowing primer inspection of the graphical decisions from usability and aesthetics perspectives]