Difference between revisions of "Musical Outcome"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
| Line 25: | Line 25: | ||
| ex5=<mt p="MusicalOutcome" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex5=<mt p="MusicalOutcome" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| ex6=<mt p="MusicalOutcome" g="Peggle" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex6=<mt p="MusicalOutcome" g="Peggle" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| + | | ex7=<mt p="Menus" g="Rez" altg="Rez HD" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
}} | }} | ||
Revision as of 17:17, 14 October 2011
| |
| |
| The card's front face | The card's back face |
Contents
Synopsis
| Music generated as a by-product of in-game actions. |
Relationships
Context:
Gameplay File:M385px-Gameplay-front-v20.png.
May relate to:
Genre File:M385px-Genre-front-v20.png, Contextual Music
, Diegetic Music
.
Makes use of:
Music
.
Description
The game reacts musically to players's actions.
Examples







