Aggregator Patterns

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We concluded, from the analysis of experiments [REFs], that cards containing aggregator patterns tend to be ineffective. Consequently we decided to deprecate aggregator cards.

The discussion still runs regarding how to treat cards that, being aggregator – in the sense that point to other cards to many particular explorations inside its scope – still represent instances that are relevant and do not fit into any of the 'contained' cards. Is some cases the solution may consist in creating specific cards to treat those particular exceptions (as we did in the case of the deprecated Genre). Yet not always this is interesting because the new generate patterns/cards may be too specific.

Candidates for the category "Aggregator Patterns" (aka "Umbrella Patterns" , "Aggregator Cards", "Umbrella Cards")

Definitely 'Aggregator'

Genre, Sound Layers and Semantics (renamed to Sound Layers), Gameplay, Sound Places

Boarderline

These patterns include many kinds of explorations, some of which are explored in other more specific ('contained') patterns but still address relevant explorations that do not fit other already defined patterns.
Awareness, Acoustic Ecology, Emotional Script, Consequent Sound, Make Sound not War