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		<id>https://soundingames.dei.uc.pt/index.php?action=history&amp;feed=atom&amp;title=Thoughts</id>
		<title>Thoughts - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://soundingames.dei.uc.pt/index.php?action=history&amp;feed=atom&amp;title=Thoughts"/>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;action=history"/>
		<updated>2026-04-30T11:13:33Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.24.1</generator>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16808&amp;oldid=prev</id>
		<title>ValterAlves at 16:47, 26 August 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16808&amp;oldid=prev"/>
				<updated>2012-08-26T16:47:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:47, 26 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Guns of the Patriots&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=3&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=3&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16241&amp;oldid=prev</id>
		<title>ValterAlves at 23:16, 24 May 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16241&amp;oldid=prev"/>
				<updated>2012-05-24T23:16:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:16, 24 May 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = [[Thoughts]] allow expressing messages in a diegetic way. From an emotional standpoint ([[Emotional Script]]), providing access to the PC's [[Thoughts]] also has the potential to enhance the empathy between the player and the PC. Additionally, the associated introspection contributes to inspire and maintain a sense of immersion in the experience. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = [[Thoughts]] allow expressing messages in a diegetic way. From an emotional standpoint ([[Emotional Script]]), providing access to the PC's [[Thoughts]] also has the potential to enhance the empathy between the player and the PC. Additionally, the associated introspection contributes to inspire and maintain a sense of immersion in the experience. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a quieter tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;specially &lt;/del&gt;when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a quieter tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially &lt;/ins&gt;when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16240&amp;oldid=prev</id>
		<title>ValterAlves at 23:13, 24 May 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16240&amp;oldid=prev"/>
				<updated>2012-05-24T23:13:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:13, 24 May 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| v20rel-tag3=Often uses:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| v20rel-tag3=Often uses:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| v20rel3=[[Dialogue]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| v20rel3=[[Dialogue]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = [[Thoughts]] allow expressing messages in a diegetic way. From an emotional standpoint ([[Emotional Script]]), providing access to the PC's [[Thoughts]] also has the potential to enhance the empathy between the player and the PC. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Additionaly&lt;/del&gt;, the associated introspection contributes to inspire and maintain a sense of immersion in the experience. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = [[Thoughts]] allow expressing messages in a diegetic way. From an emotional standpoint ([[Emotional Script]]), providing access to the PC's [[Thoughts]] also has the potential to enhance the empathy between the player and the PC. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Additionally&lt;/ins&gt;, the associated introspection contributes to inspire and maintain a sense of immersion in the experience. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a quieter tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, specially when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a quieter tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, specially when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16005&amp;oldid=prev</id>
		<title>ValterAlves at 20:27, 24 January 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=16005&amp;oldid=prev"/>
				<updated>2012-01-24T20:27:16Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:27, 24 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=3&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=3&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DeadlyPremonition&lt;/del&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Deadly Premonition&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--| ex_=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The question augments the focus and suggests that there is something special about this particular scene.&amp;lt;/mt&amp;gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--| ex_=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The question augments the focus and suggests that there is something special about this particular scene.&amp;lt;/mt&amp;gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=15830&amp;oldid=prev</id>
		<title>ValterAlves at 14:23, 4 January 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=15830&amp;oldid=prev"/>
				<updated>2012-01-04T14:23:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:23, 4 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = [[Thoughts]] allow expressing messages in a diegetic way. From an emotional standpoint ([[Emotional Script]]), providing access to the PC's [[Thoughts]] also has the potential to enhance the empathy between the player and the PC. Additionaly, the associated introspection contributes to inspire and maintain a sense of immersion in the experience. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = [[Thoughts]] allow expressing messages in a diegetic way. From an emotional standpoint ([[Emotional Script]]), providing access to the PC's [[Thoughts]] also has the potential to enhance the empathy between the player and the PC. Additionaly, the associated introspection contributes to inspire and maintain a sense of immersion in the experience. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quiter &lt;/del&gt;tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, specially when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quieter &lt;/ins&gt;tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, specially when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=15594&amp;oldid=prev</id>
		<title>ValterAlves at 20:07, 21 December 2011</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=15594&amp;oldid=prev"/>
				<updated>2011-12-21T20:07:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:07, 21 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SilentHillHomecoming&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;altg&lt;/del&gt;=&amp;quot;Silent Hill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Homecoming&lt;/del&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R16by9H&lt;/del&gt;}}&amp;quot;&amp;gt;The question &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;augments &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;focus &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suggests that there is something special about this particular scene&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tomb Raider Underworld&lt;/ins&gt;&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex3&lt;/del&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g&lt;/ins&gt;=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RSHH&lt;/ins&gt;}}&amp;quot;&amp;gt;The question &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allows &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player to perceive the PC's interest &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;own difficulty in understanding the sight&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex4&lt;/del&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ex4&lt;/ins&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex5&lt;/del&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tomb Raider Underworld&lt;/del&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lara&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;comment (&lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;herself) helps interpreting and focusing on a relevant piece of the puzzle&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ex5&lt;/ins&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex6&lt;/del&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Silent Hill&lt;/del&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RSHH&lt;/del&gt;}}&amp;quot;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&lt;/del&gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ex6&lt;/ins&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Rain&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;i=3&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PC&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Thoughts]] as hints on how &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;proceed&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex7&lt;/del&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Rain&lt;/del&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;i=3&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PC's [[Thoughts]] as hints on how to proceed&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ex7&lt;/ins&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DeadlyPremonition&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R16by9H&lt;/ins&gt;}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!--&lt;/ins&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ex_&lt;/ins&gt;=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The question augments the focus and suggests that there is something special about this particular scene&lt;/ins&gt;.&amp;lt;/mt&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;--&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=15289&amp;oldid=prev</id>
		<title>ValterAlves at 10:55, 7 December 2011</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=15289&amp;oldid=prev"/>
				<updated>2011-12-07T10:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:55, 7 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The question augments the focus and suggests that there is something special about this particular scene.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The question augments the focus and suggests that there is something special about this particular scene.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R16by9W&lt;/del&gt;}}&amp;quot; h=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R16by9H&lt;/del&gt;}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R4by3W&lt;/ins&gt;}}&amp;quot; h=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R4by3H&lt;/ins&gt;}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the gameplay.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=3&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=3&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=12070&amp;oldid=prev</id>
		<title>ValterAlves at 00:46, 25 November 2011</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=12070&amp;oldid=prev"/>
				<updated>2011-11-25T00:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:46, 25 November 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=12069&amp;oldid=prev</id>
		<title>ValterAlves at 00:45, 25 November 2011</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=12069&amp;oldid=prev"/>
				<updated>2011-11-25T00:45:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:45, 25 November 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a quiter tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, specially when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Thoughts]] often consist of [[Dialogue]] that contributes to the [[Narrative]], though other solutions have been explored. When [[Dialogue]] is used, it can actually be spoken (though usually in a quiter tone, being directed to the self), or it can be represented as a verbalization &amp;quot;inside the head&amp;quot; of the character. Usually, the latter case uses some acoustic effect, specially when the distinction is relevant (for instance when other characters are present).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples= &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Gameplay]]&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;Choosing [[Thoughts]] as part of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gameplay&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The question augments the focus and suggests that there is something special about this particular scene.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;SilentHillHomecoming&amp;quot; altg=&amp;quot;Silent Hill Homecoming&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The question augments the focus and suggests that there is something special about this particular scene.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;MGS4&amp;quot; altg=&amp;quot;Metal Gear Solid 4&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;An flashback (audio only). In this one, Snake recalls a scene from the former Metal Gear Solid 2.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Gameplay]]&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Sam and Max&amp;quot; altg=&amp;quot;Sam &amp;amp; Max 301: The Penal Zone&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Reading (listening to) other's [[Thoughts]] as part of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gameplay&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=12068&amp;oldid=prev</id>
		<title>ValterAlves at 00:43, 25 November 2011</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Thoughts&amp;diff=12068&amp;oldid=prev"/>
				<updated>2011-11-25T00:43:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:43, 25 November 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Tomb Raider Underworld&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;Lara's comment (to herself) helps interpreting and focusing on a relevant piece of the puzzle.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{RSHH}}&amp;quot;&amp;gt;The question allows the player to perceive the PC's interest and own difficulty in understanding the sight.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| ex7=&amp;lt;mt p=&amp;quot;Thoughts&amp;quot; g=&amp;quot;Heavy Rain&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot; i=2&amp;gt;PC's [[Thoughts]] as hints on how to proceed.&amp;lt;/mt&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	</feed>