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		<id>https://soundingames.dei.uc.pt/index.php?action=history&amp;feed=atom&amp;title=Radio</id>
		<title>Radio - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://soundingames.dei.uc.pt/index.php?action=history&amp;feed=atom&amp;title=Radio"/>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;action=history"/>
		<updated>2026-04-29T15:40:09Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.24.1</generator>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16824&amp;oldid=prev</id>
		<title>ValterAlves at 05:14, 27 August 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16824&amp;oldid=prev"/>
				<updated>2012-08-27T05:14:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:14, 27 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{NoVideo|'''Commandos BCD:'''A radio-like device being used as a [[Sound Decoys|Sound Decoy]].}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several [[Radio]]s, found along the way, play this &amp;quot;peppy&amp;quot; instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several [[Radio]]s, found along the way, play this &amp;quot;peppy&amp;quot; instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;A [[Radio]] broadcasting information.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;A [[Radio]] broadcasting information.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the [[Radio]] emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the [[Radio]] emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Commandos BCD&amp;quot; h=&amp;quot;200&amp;quot;&amp;gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!--&lt;/ins&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Commandos BCD&amp;quot; h=&amp;quot;200&amp;quot;&amp;gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&amp;lt;/mt&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;--&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--| ex_=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;PapaSangre&amp;quot; w=&amp;quot;{{ViPhoneH}}&amp;quot; h=&amp;quot;{{ViPhoneW}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--| ex_=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;PapaSangre&amp;quot; w=&amp;quot;{{ViPhoneH}}&amp;quot; h=&amp;quot;{{ViPhoneW}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16814&amp;oldid=prev</id>
		<title>ValterAlves at 18:08, 26 August 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16814&amp;oldid=prev"/>
				<updated>2012-08-26T18:08:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:08, 26 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio]] devices present disparate solutions to offer audio stimuli inside the game world (i.e.,&amp;#160; in a diegetic way).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio]] devices present disparate solutions to offer audio stimuli inside the game world (i.e.,&amp;#160; in a diegetic way).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is fairly common to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;came &lt;/del&gt;across [[Radio|Radios]] in open-world games. Clearly, the inclusion of these objects in the game world is a sound design decision.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is fairly common to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;come &lt;/ins&gt;across [[Radio|Radios]] in open-world games. Clearly, the inclusion of these objects in the game world is a sound design decision.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio|Radios]] may only convey [[Diegetic Music]] but many times they serve the [[Narrative]], or act as [[Helper Voice]] by providing information relevant to the gameplay. There are also cases of [[Radio|Radios]] playing a role during [[Stealth]] performance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio|Radios]] may only convey [[Diegetic Music]] but many times they serve the [[Narrative]], or act as [[Helper Voice]] by providing information relevant to the gameplay. There are also cases of [[Radio|Radios]] playing a role during [[Stealth]] performance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16671&amp;oldid=prev</id>
		<title>ValterAlves at 18:34, 24 August 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16671&amp;oldid=prev"/>
				<updated>2012-08-24T18:34:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:34, 24 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio|Radios]] may only convey [[Diegetic Music]] but many times they serve the [[Narrative]], or act as [[Helper Voice]] by providing information relevant to the gameplay. There are also cases of [[Radio|Radios]] playing a role during [[Stealth]] performance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio|Radios]] may only convey [[Diegetic Music]] but many times they serve the [[Narrative]], or act as [[Helper Voice]] by providing information relevant to the gameplay. There are also cases of [[Radio|Radios]] playing a role during [[Stealth]] performance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio]]s are related but different from [[Recordings]]. The latter usually presents scattered and anachronical pieces of past testimonies, and serves [[Recordings|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;distinctive &lt;/del&gt;purposes]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio]]s are related but different from [[Recordings]]. The latter usually presents scattered and anachronical pieces of past testimonies, and serves [[Recordings|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distinct &lt;/ins&gt;purposes]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16552&amp;oldid=prev</id>
		<title>ValterAlves at 16:24, 19 July 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16552&amp;oldid=prev"/>
				<updated>2012-07-19T16:24:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:24, 19 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto IV&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The [[Radio]] contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with [[Radio]] and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto IV&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The [[Radio]] contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with [[Radio]] and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;DiegeticMusic&amp;quot; g=&amp;quot;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;A [[Radio]] tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the [[Radio]] emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;DiegeticMusic&amp;quot; g=&amp;quot;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;A [[Radio]] tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the [[Radio]] emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the [[Radio]] emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the [[Radio]] emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Commandos BCD&amp;quot; h=&amp;quot;200&amp;quot;&amp;gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Commandos BCD&amp;quot; h=&amp;quot;200&amp;quot;&amp;gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16480&amp;oldid=prev</id>
		<title>ValterAlves at 14:29, 19 July 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16480&amp;oldid=prev"/>
				<updated>2012-07-19T14:29:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:29, 19 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Dead To Rights&amp;quot; altg=&amp;quot;Dead to Rights: Retribution&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The news contribute with a bit of [[Narrative]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Dead To Rights&amp;quot; altg=&amp;quot;Dead to Rights: Retribution&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The news contribute with a bit of [[Narrative]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;UnawareNPC&amp;quot; g=&amp;quot;Tomb Raider Legend&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;Lara is wearing a communicator ([[Helper Voice]]). The opponent is also using a walkie-talkie ([[Unaware NPC]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;UnawareNPC&amp;quot; g=&amp;quot;Tomb Raider Legend&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;Lara is wearing a communicator ([[Helper Voice]]). The opponent is also using a walkie-talkie ([[Unaware NPC]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The [[Radio]] contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with [[Radio]] and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;IV&lt;/ins&gt;&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The [[Radio]] contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with [[Radio]] and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;DiegeticMusic&amp;quot; g=&amp;quot;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;A [[Radio]] tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the [[Radio]] emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;DiegeticMusic&amp;quot; g=&amp;quot;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;A [[Radio]] tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the [[Radio]] emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell: Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the [[Radio]] emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell: Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the [[Radio]] emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16289&amp;oldid=prev</id>
		<title>ValterAlves at 01:10, 25 May 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16289&amp;oldid=prev"/>
				<updated>2012-05-25T01:10:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:10, 25 May 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several [[Radio]]s, found along the way, play this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/del&gt;peppy&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;' &lt;/del&gt;instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several [[Radio]]s, found along the way, play this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;peppy&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;A [[Radio]] broadcasting information.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;A [[Radio]] broadcasting information.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{RPS2W}}&amp;quot; h=&amp;quot;{{RPS2H}}&amp;quot;&amp;gt;In this game the [[Radio]] is relevant not because of a regular emission it might receive but because it emits noise when enemies are nearby ([[Echolocation]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{RPS2W}}&amp;quot; h=&amp;quot;{{RPS2H}}&amp;quot;&amp;gt;In this game the [[Radio]] is relevant not because of a regular emission it might receive but because it emits noise when enemies are nearby ([[Echolocation]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16232&amp;oldid=prev</id>
		<title>ValterAlves at 23:02, 24 May 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=16232&amp;oldid=prev"/>
				<updated>2012-05-24T23:02:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:02, 24 May 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Radio in ''Silent Hill'', [http://silenthill.wikia.com/wiki/Radio Silent Hill Wiki].&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Radio in ''Silent Hill'', [http://silenthill.wikia.com/wiki/Radio Silent Hill Wiki].&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In ''Silent Hill: Homecoming'' (a newer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;installment &lt;/del&gt;in the series) the radio is actually a radio transceiver (walkie-talkie) [http://silenthill.wikia.com/wiki/Radio].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In ''Silent Hill: Homecoming'' (a newer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instalment &lt;/ins&gt;in the series) the radio is actually a radio transceiver (walkie-talkie) [http://silenthill.wikia.com/wiki/Radio].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=15802&amp;oldid=prev</id>
		<title>ValterAlves at 17:28, 3 January 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=15802&amp;oldid=prev"/>
				<updated>2012-01-03T17:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:28, 3 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radios&lt;/del&gt;, found along the way, play this 'peppy' instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]]s&lt;/ins&gt;, found along the way, play this 'peppy' instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;A [[Radio]] broadcasting information.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;A [[Radio]] broadcasting information.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{RPS2W}}&amp;quot; h=&amp;quot;{{RPS2H}}&amp;quot;&amp;gt;In this game the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radio &lt;/del&gt;is relevant not because of a regular emission it might receive but because it emits noise when enemies are nearby ([[Echolocation]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{RPS2W}}&amp;quot; h=&amp;quot;{{RPS2H}}&amp;quot;&amp;gt;In this game the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]] &lt;/ins&gt;is relevant not because of a regular emission it might receive but because it emits noise when enemies are nearby ([[Echolocation]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Dead To Rights&amp;quot; altg=&amp;quot;Dead to Rights: Retribution&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The news contribute with a bit of [[Narrative]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Dead To Rights&amp;quot; altg=&amp;quot;Dead to Rights: Retribution&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The news contribute with a bit of [[Narrative]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;UnawareNPC&amp;quot; g=&amp;quot;Tomb Raider Legend&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;Lara is wearing a communicator ([[Helper Voice]]). The opponent is also using a walkie-talkie ([[Unaware NPC]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;UnawareNPC&amp;quot; g=&amp;quot;Tomb Raider Legend&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;Lara is wearing a communicator ([[Helper Voice]]). The opponent is also using a walkie-talkie ([[Unaware NPC]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto 4&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radio &lt;/del&gt;contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radio &lt;/del&gt;and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto 4&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]] &lt;/ins&gt;contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]] &lt;/ins&gt;and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;DiegeticMusic&amp;quot; g=&amp;quot;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;A [[Radio]] tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radio &lt;/del&gt;emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;DiegeticMusic&amp;quot; g=&amp;quot;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;A [[Radio]] tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]] &lt;/ins&gt;emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell: Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radio &lt;/del&gt;emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell: Chaos Theory&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;In this case the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]] &lt;/ins&gt;emission competes for the attention during [[Stealth]] action. Radios can be turned off or destroyed.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&amp;quot; h=&amp;quot;{{R4by3H}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Commandos BCD&amp;quot; h=&amp;quot;200&amp;quot;&amp;gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Commandos BCD&amp;quot; h=&amp;quot;200&amp;quot;&amp;gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=15801&amp;oldid=prev</id>
		<title>ValterAlves at 17:22, 3 January 2012</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=15801&amp;oldid=prev"/>
				<updated>2012-01-03T17:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:22, 3 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio|Radios]] may only convey [[Diegetic Music]] but many times they serve the [[Narrative]], or act as [[Helper Voice]] by providing information relevant to the gameplay. There are also cases of [[Radio|Radios]] playing a role during [[Stealth]] performance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio|Radios]] may only convey [[Diegetic Music]] but many times they serve the [[Narrative]], or act as [[Helper Voice]] by providing information relevant to the gameplay. There are also cases of [[Radio|Radios]] playing a role during [[Stealth]] performance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio]]s are related but different from [[Recordings]]. The latter usually &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;present &lt;/del&gt;scattered and anachronical pieces of past testimonies, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;serve &lt;/del&gt;[[Recordings|distinctive purposes]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Radio]]s are related but different from [[Recordings]]. The latter usually &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;presents &lt;/ins&gt;scattered and anachronical pieces of past testimonies, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;serves &lt;/ins&gt;[[Recordings|distinctive purposes]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| additional=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	<entry>
		<id>https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=15545&amp;oldid=prev</id>
		<title>ValterAlves at 18:13, 21 December 2011</title>
		<link rel="alternate" type="text/html" href="https://soundingames.dei.uc.pt/index.php?title=Radio&amp;diff=15545&amp;oldid=prev"/>
				<updated>2011-12-21T18:13:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:13, 21 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| examples=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several radios, found along the way, play this 'peppy' instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex1=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Portal&amp;quot; w=&amp;quot;{{R8by5W}}&amp;quot; h=&amp;quot;{{R8by5H}}&amp;quot;&amp;gt;Several radios, found along the way, play this 'peppy' instrumental version of a song that will have an important role, later in the game.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DiegeticMusic&lt;/del&gt;&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Far Cry &lt;/del&gt;2&amp;quot; w=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R16by9W&lt;/del&gt;}}&amp;quot; h=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R16by9H&lt;/del&gt;}}&amp;quot;&amp;gt;A [[Radio]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tuned in the local radio station is a common finding ([[Diegetic Music]] and some voiced pieces). There are even missions where the radio emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes|Cutscene]]&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex2=&amp;lt;mt p=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Radio&lt;/ins&gt;&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Half Life 2&amp;quot; altg=&amp;quot;Half-Life &lt;/ins&gt;2&amp;quot; w=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R8by5W&lt;/ins&gt;}}&amp;quot; h=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R8by5H&lt;/ins&gt;}}&amp;quot;&amp;gt;A [[Radio]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;broadcasting information&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{RPS2W}}&amp;quot; h=&amp;quot;{{RPS2H}}&amp;quot;&amp;gt;In this game the radio is relevant not because of a regular emission it might receive but because it emits noise when enemies are nearby ([[Echolocation]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex3=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Silent Hill&amp;quot; w=&amp;quot;{{RPS2W}}&amp;quot; h=&amp;quot;{{RPS2H}}&amp;quot;&amp;gt;In this game the radio is relevant not because of a regular emission it might receive but because it emits noise when enemies are nearby ([[Echolocation]]).&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Dead To Rights&amp;quot; altg=&amp;quot;Dead to Rights: Retribution&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The news contribute with a bit of [[Narrative]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex4=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;Dead To Rights&amp;quot; altg=&amp;quot;Dead to Rights: Retribution&amp;quot; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The news contribute with a bit of [[Narrative]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Radio&lt;/del&gt;&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell: Chaos Theory&lt;/del&gt;&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In this case the radio emission competes for the attention during &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stealth&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;action&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Radios can be turned off or destroyed&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex5=&amp;lt;mt p=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;UnawareNPC&lt;/ins&gt;&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tomb Raider Legend&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lara is wearing a communicator (&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Helper Voice&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The opponent is also using a walkie-talkie ([[Unaware NPC]])&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto 4&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The radio contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with radio and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex6=&amp;lt;mt p=&amp;quot;Acoustic Ecology&amp;quot; g=&amp;quot;GTA4&amp;quot; altg=&amp;quot;Grand Theft Auto 4&amp;quot;&amp;#160; w=&amp;quot;{{R16by9W}}&amp;quot; h=&amp;quot;{{R16by9H}}&amp;quot;&amp;gt;The radio contributes in a naturalist manner with [[Music]] ([[Diegetic Music]]) that completes the [[Acoustic Ecology]]. Cars are also equipped with radio and it is possible to change station.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Radio&lt;/del&gt;&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Commandos BCD&lt;/del&gt;&amp;quot; h=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;200&lt;/del&gt;&amp;quot;&amp;gt;A radio&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-like device being used as &lt;/del&gt;a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sound Decoys&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sound Decoy&lt;/del&gt;]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex7=&amp;lt;mt p=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DiegeticMusic&lt;/ins&gt;&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Far Cry 2&amp;quot; w=&amp;quot;{{R16by9W}}&lt;/ins&gt;&amp;quot; h=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{R16by9H}}&lt;/ins&gt;&amp;quot;&amp;gt;A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Radio]] tuned in the local &lt;/ins&gt;radio &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;station is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;common finding (&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Diegetic Music]] and some voiced pieces). There are even missions where the radio emission is central. The radio station is explicitly presented by a taxi driver in an initial [[Cutscenes&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cutscene&lt;/ins&gt;]].&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;UnawareNPC&lt;/del&gt;&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tomb Raider Legend&lt;/del&gt;&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lara is wearing a communicator (&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Helper Voice&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The opponent is also using a walkie-talkie ([[Unaware NPC]])&lt;/del&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex8=&amp;lt;mt p=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Radio&lt;/ins&gt;&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Chaos Theory&amp;quot; altg=&amp;quot;Tom Clancy's Splinter Cell: Chaos Theory&lt;/ins&gt;&amp;quot; w=&amp;quot;{{R5by4W}}&amp;quot; h=&amp;quot;{{R5by4H}}&amp;quot;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In this case the radio emission competes for the attention during &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stealth&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;action&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Radios can be turned off or destroyed&lt;/ins&gt;.&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Half Life 2&amp;quot; altg=&amp;quot;Half-Life 2&lt;/del&gt;&amp;quot; w=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R8by5W&lt;/del&gt;}}&amp;quot; h=&amp;quot;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R8by5H&lt;/del&gt;}}&amp;quot;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A [[Radio]] broadcasting information.&lt;/del&gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex9=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crysis&lt;/ins&gt;&amp;quot; w=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R4by3W&lt;/ins&gt;}}&amp;quot; h=&amp;quot;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R4by3H&lt;/ins&gt;}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Crysis&amp;quot; w=&amp;quot;{{R4by3W}}&lt;/del&gt;&amp;quot; h=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{R4by3H}}&lt;/del&gt;&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ex10=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Commandos BCD&lt;/ins&gt;&amp;quot; h=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;200&lt;/ins&gt;&amp;quot;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A radio-like device being used as a [[Sound Decoys|Sound Decoy]].&lt;/ins&gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex11&lt;/del&gt;=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;PapaSangre&amp;quot; w=&amp;quot;{{ViPhoneH}}&amp;quot; h=&amp;quot;{{ViPhoneW}}&amp;quot;&amp;gt;&amp;lt;/mt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!--&lt;/ins&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ex_&lt;/ins&gt;=&amp;lt;mt p=&amp;quot;Radio&amp;quot; g=&amp;quot;PapaSangre&amp;quot; w=&amp;quot;{{ViPhoneH}}&amp;quot; h=&amp;quot;{{ViPhoneW}}&amp;quot;&amp;gt;&amp;lt;/mt&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;--&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValterAlves</name></author>	</entry>

	</feed>